This War of Mine
Released in 2014 by the Warsaw-based studio 11 bit studios, This War of Mine marked a milestone not only for Polish game development, but for the global perception of video games as a medium of artistic and moral expression. Instead of glorifying war, it portrayed its human cost through the eyes of ordinary people – civilians struggling to survive in a besieged city.
Inspired by real accounts from the Siege of Sarajevo, the game places the player not in the role of a soldier, but of a small group of survivors searching for food, medicine, and shelter. Every choice carries moral weight: do you risk your life to help others, or focus on protecting your own group? Each decision shapes the story, and every loss lingers long after the game ends.

Its minimalist art style, monochromatic palette, and haunting score created a distinctive atmosphere – one of silence, fear, and reflection. This War of Mine proved that a video game can move, unsettle, and provoke thought as deeply as film or literature.
The game received worldwide acclaim, appearing on numerous “Best of the Decade” lists and becoming a cultural landmark. In 2020, it was officially included in Poland’s national educational curriculum, becoming the first video game ever recommended by the Ministry of Education as a teaching aid.


This War of Mine earned more than a hundred international awards, including the Audience Award at the Independent Games Festival (2015) and the SXSW Cultural Innovation Award for its powerful humanistic message. In 2024, it was recognized by Amnesty International with a Special Recognition Award for its empathetic portrayal of civilians in wartime.
In 2023, the game joined the permanent collection of the Museum of Modern Art (MoMA) in New York, as part of the exhibition Never Alone: Video Games and Other Interactive Design. It stands among a select group of titles acknowledged by MoMA as significant works of contemporary design – a testament to its enduring artistic and cultural impact.
This War of Mine remains one of the most profound examples of Polish creativity – a game that does not simply entertain, but challenges players to confront questions of morality, empathy, and the true cost of survival.