The Riftbreaker
Developed by the Polish team EXOR Studios, The Riftbreaker is a dynamic blend of base-building, survival, and action RPG elements set on a distant, unexplored planet. Players take on the role of Captain Ashley S. Nowak, a scientist and soldier equipped with an advanced mech suit known as Mr. Riggs. Her mission is to explore the planet Galatea 37, establish a base of operations, and construct a two-way portal connecting the new world with Earth to enable future colonization.
The gameplay combines strategic planning, exploration, and intense real-time combat. Players develop mining networks, build power plants, laboratories, and defense systems, all while fending off massive swarms of hostile alien creatures. Each biome presents different environmental challenges and resources, requiring players to adapt their strategy and maintain a balance between technological expansion and survival in a hostile ecosystem.


The world of The Riftbreaker is crafted with exceptional attention to detail. Expansive landscapes, dynamic weather, and complex lighting effects create a vivid sense of a living, reactive planet. The game is powered by the proprietary Schmetterling Engine developed by EXOR Studios, capable of rendering thousands of objects simultaneously and delivering realistic physics-based destruction.
The title offers a full story campaign, sandbox mode, and cooperative gameplay. With mod support and integration with Steam Workshop, the community actively contributes to the ongoing development of the game.
The Riftbreaker has been praised for its impressive scale, refined mechanics and innovative fusion of strategy and action. It stands as a prime example of a Polish game that combines advanced technology with creative design, reinforcing the strong international reputation of Poland’s game development industry.